▣ MGS_CODES_DATABASE.EXE
YOU ARE VISITOR ------
← IN-GAME · PAGE 3/METAL GEAR SOLID (1998)

PLAYSTATION · ORIGINAL

METAL GEAR SOLID (1998)

Codec frequencies and how to use the PAL card at the base terminals.

00.TXT

QUICK LIST

3 ENTRIES
01.DAT

CODES AND ACCESS

01 // TERMINALSTank Hangar · after meeting Baker
CODE140.15

CONTACT MERYL

LOCATION
Tank Hangar · after meeting Baker
HOW TO USE
Open the Codec and tune to Meryl to ask for help with the hangar door. Baker's clue is on the back cover of the original game's case.
02 // TERMINALSUnderground Base · Control Room
SOLUTION / REFERENCEROOM TEMPERATURE → COLD → HOT

THREE PAL TERMINALS

LOCATION
Underground Base · Control Room
HOW TO USE
Retrieve the card and use it at the terminal whose symbol matches room temperature. Cool it in the Warehouse until it turns blue, then return to the central terminal. Heat it in the Blast Furnace until it turns red and return to the remaining terminal. Travel quickly to preserve the card's state.
03 // DOORSControl Room · after completing PAL
CODE141.12

ESCAPE THE GAS ROOM

LOCATION
Control Room · after completing PAL
HOW TO USE
Equip the gas mask and call Otacon on the Codec. Wait for his response: his intervention in the system unlocks the door.
TIOZINHO_NOTE.TXT

Guide for the original Metal Gear Solid, not The Twin Snakes. Frequencies are Codec contacts, and the PAL card changes state with temperature: there are not three separate cards to find.

Original text prepared by cross-checking the sources listed in each entry. Sources are used to verify solutions; the explanations were written for this guide.