▣ WL3_CODES_DATABASE.EXE
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BASE CAMPAIGN · HQ AND WARRENS

WASTELAND 3

How to access Ranger HQ safes and pass the Limerick terminal.

00.TXT

QUICK LIST

3 ENTRIES
01.DAT

CODES AND ACCESS

01 // SAFESRanger HQ · behind the Medical Bay
SOLUTION / REFERENCESPEAK TO LA PERLA

FIRST HQ SAFE

LOCATION
Ranger HQ · behind the Medical Bay
HOW TO USE
When La Perla arrives at HQ, accept the initial offer and get access to the first safe as a demonstration. You can check this safe before deciding Hallie's fate.
02 // SAFESRanger HQ · Slaver’s Bounty
SOLUTION / REFERENCEQUEST REWARD

OTHER HQ SAFES

LOCATION
Ranger HQ · Slaver’s Bounty
HOW TO USE
Handing Hallie over to La Perla grants the other access codes through her assistant. This choice sends Hallie into slavery and damages your relationship with the refugees; it is not just a password exchange.
03 // TERMINALSWarrens · Payaso access
SOLUTION / REFERENCEPARTS 1 → 2 → 3 → ENDING

LIMERICK TERMINAL

LOCATION
Warrens · Payaso access
HOW TO USE
Collect the three notes during encounters in the Prison Block, Diner and Playground. At the terminal, select the verses corresponding to parts 1, 2 and 3 in that order. Finish with the option starting “And shit down…” in the English interface.
TIOZINHO_NOTE.TXT

Ranger HQ safes depend on Slaver's Bounty, with no universal numeric password to copy. Choices involving Hallie change the quest outcome. The Limerick terminal uses dialogue options.

Original text prepared by cross-checking the sources listed in each entry. Sources are used to verify solutions; the explanations were written for this guide.